Building a Market is not necessary, as it won't earn much gold through trade the player can build it when they want to exchange resources. At this stage, wood resources is inadequate so it is not recommended to start building Farms. Never lead the Sheep to Motamid's Market, as he will take over the Sheep. It is advised that more Knights or other units can guide the Sheep back to Town Centers. In order to manage the resources well, first use one of the Knights to patrol to the eastern part of the shore (area ahead of the bridge), there are more than 10 Sheep. However, if the player intends to protect the units, archers are the priority targets, as they are usually attacked by enemy cavalry units. There is no worries to consume too many resources on defense on standard difficulty, as the main enemy force are mostly Cavaliers (for Spanish Rebels) and Camel Riders (for Moorish). The player starts the game with 8 Knights, 8 Long Swordsmen, 6 Archers, 3 Light Cavalry, and 4 Villagers, along with El Cid. They mostly use Long Swordsmen and Battering Rams. They have a few Cavaliers initially, but cannot create more as they cannot advance to the Imperial Age.
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